About the company
Ex Populus is a cutting-edge gaming and entertainment startup focused on building the Metaverse by leveraging web3 technology. Founded by notable executives from PC, Console, Mobile, VR, Esports, Crypto, & Animated film, who are partnering with creative rising stars to publish the world's most compelling games and entertainment.
Job Summary
What You'll Do
📍Design and paint 2D and 3D environments/characters/props/vehicles under the direction of the Creative Leadership of the games 📍In collaboration with designers and producers, create and pitch concepts for a variety of 2D sequences in line with the theme of the games. 📍Work with the Digital Animator to produce files directly for use in-house 📍Generate rough concepts to explore new designs to help define the style of the games 📍When requested, create and present innovative ideas to enhance visual concepts and designs 📍Knowledge of and ability to integrate fundamental painting techniques and tools into artwork 📍Superior eye and ability to translate a thorough understanding of color, composition, detail, texture and lighting into designs and/or paintings 📍Willingness to take feedback and rework material while maintaining a fresh perspective 📍Communicate progress of work to appropriate production staff and ensure all deadlines are met 📍Ensure all artwork is properly backed up, organized and stored appropriately 📍Ensure all shipping materials are prepared and ready on time
What You’ll Need:
📍At least 3 years of experience in television animation, feature animation and/or video games 📍Portfolio that demonstrates seasoned design and painting skills 📍Thorough design foundation including knowledge of: perspective, composition, painting, lighting and color theory 📍Advanced knowledge of Photoshop, Illustrator and other related tools 📍Excellent verbal and written communication skills Is a team player, who genuinely enjoys working with others 📍Strong time-management skills 📍Works well in a fast paced production environment under pressure