About the company
Deep expertise. Personal and Industry evolution. Impeccable craft. These are Limit Break’s founding principles. Limit Break is founded by global industry leaders in mobile gaming. We are unlocking its potential beyond games to transform digital markets into real-world economies and digital worlds into vibrant communities who will take gaming economies for both players and traders to new limits. We combine the power of technology, and creative vision to create experiences that connect people from all corners of the globe. Limit Break is backed by leading investors that include Buckley Ventures & Paradigm Ventures. The adoption rate and a number of public and private partnerships is proving it to be the next wave of technology of the future and Gaming is leading the way.
Job Summary
Required Skills
📍Work experience in 3D character modeling in the game industry (5 years or more) 📍Having experience developing at least one title from scratch in the game industry 📍Work experience as a lead character modeler or senior character modeler 📍Proficiency in DCC tools such as Maya and Blender 📍Those who understand the PBR workflow 📍Experience creating NPR (Non-Photorealistic Rendering) character models 📍Texturing using Substance Painter / Photoshop 📍Experience implementing games using game engines such as Unity 📍Experience in task management for internal and external vendors, and directing production quality control 📍Experience using version control tools such as Git
Welcome Skills
📍Knowledge of shaders and lighting 📍Skills that can handle both realistic and stylized work 📍Experience creating character facial rigs and blend shapes 📍Sculpting skills using ZBrush 📍Participation in workflow optimization and technology development 📍Basic knowledge of rigging 📍Japanese & English bilingual skills
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