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Ex Populus
UX Designer - Games
3 months ago | 360 views | 3 applications

UX Designer - Games

Full-time
Remote

About the company

Ex Populus is a cutting-edge gaming and entertainment startup focused on building the Metaverse by leveraging web3 technology. Founded by notable executives from PC, Console, Mobile, VR, Esports, Crypto, & Animated film, who are partnering with creative rising stars to publish the world's most compelling games and entertainment.

Job Summary

What You'll Do

📍Own the design and communication of features & functionalities, documenting their flows and interactions across teams 📍Design user interfaces and write the associated documentation in collaboration with the UI team including logic, layout, mock-ups, and menu flows 📍Lead iterative prototyping processes in order to validate design intentions and test interactions 📍Map player journeys in collaboration with Game Designers 📍According to game design guidelines and onboarding strategy, design onboarding solutions for game mechanics 📍Support development teams (UI, Sound, VFX, accessibility, etc.) in the design of signs & feedback 📍Efficiently use player data analytics, user research resources and persona throughout the entire development process of the game 📍Be aware of current trends, best practices, accessibility guidelines 📍Advocate for improvements in the game or features to maximize player comfort, engagement and retention 📍Promote user-focus in the development of the features you work on by providing development teams with best practices and solutions 📍Produce UX documentation to support UX evangelization and align development teams

What You'll Need

📍Shipped 1+ AA/AAA game on Console or PC in the last 3 years 📍Experience with practical UX design experience in games 📍The ideal candidate should display adaptability and excel in a small team dedicated to rapid prototyping and iteration. 📍Ability to switch context across projects. 📍Strong skills in designing fun/effective wireframes and interactions, user flows and prototypes. 📍Experience with focus groups, user testing and game funnel analytics 📍Solid understanding of interaction/graphic design fundamentals. 📍Ability to create easily understandable story (persona) based solutions. 📍Excellent verbal/written communication and presentation skills, with the ability to successfully articulate, rationalize and empathize with user’s needs. 📍A tireless advocate for the end user.

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