About the company
Worlds is a new remote-first studio from former veterans of Epic Games. Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence. As a 3D Generalist, you will be responsible for creating high-quality 3D assets, models, and texture that blend photorealism with anime influences.
Job Summary
Responsibilities
📍Create and implement 3D assets for use in Unreal Engine 5 📍Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project's art direction 📍Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game
Qualifications
📍3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title 📍Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping 📍understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine 📍Solid understanding of PBR materials and texturing workflows