About the company
Dapper Labs is a consumer-focused Flow blockchain product made for fun and games and supports digital collectibles. Dapper Labs builds products tailored to the user and ensures that items of value to you are decentralized.
Job Summary
What we'll accomplish together:
šDrive the development of tools and pipelines that allow content creators to generate exciting 3D experiences. šCollaborate with cross-functional teams and stakeholders to gather delivery requirements, resolve impediments, and communicate status updates. šDefine and maintain the vision for the entire 3D content creation pipeline. šPrioritize and manage priorities, balancing product vision, user needs, and technical considerations. šDocument and communicate technical content like coding standards, technical design documents, and best practices. šStreamline and optimize processes and workflows and work towards continuous improvement of the team. šTake ownership of challenging problems that arise from evolving the architecture of software that is heavily exercised in an active production environment. šSelf-motivated with strong communications skills and able to work both in a team and independently. šCollaborate with artists and other engineers to provide innovative technical solutions that extend our artistic and engineering reach.
A little about you:
šExperience as an Engineer in a 3D computer-graphics related field (VFX, Games, Film, Motion Graphics, 3D E-Commerce, Product Visualization). šSolid general programming skills including knowledge of software patterns, build systems, and methods for coding high-performance applications. šProficiency in a modern programming language such as Python, C++, C#, and/or Node.js. šExperience in building and maintaining internal pipelines and toolsets, including user documentation and education. šDeep understanding of 3D content creation workflows and ingestion/delivery processes. šUnderstanding of current generation real-time and offline rendering and shader techniques. šFamiliarity with commonly used file formats for meshes, images or textures, as well as interchangeable 3D assets (glTF, USDZ, FBX, Alembic). šBroad knowledge of Unity, Blender, Unreal, Maya, Houdini, and Adobe Substance Suite.