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Magic Media
Lead 3D Character Artist
7 months ago | 425 views | Be the first one to apply

Lead 3D Character Artist

Full-time
Remote

About the company

At Magic Media, we’re an experienced global entertainment service provider with industry-leading experts in game development, art, video production, and VFX, among others. We are passionate about gaming and delivering the highest-quality results to our clients. Our huge, versatile team is backed by industry experts and veterans, supported by meticulously prepared processes, rules, and guidelines, and ruled by our “Let’s create magic” motto. Furthermore, we’ve expanded into practically all spheres of media and entertainment, striving to become the world’s number-one service provider.

Job Summary

WHAT YOU WILL DO:

📍Lead and mentor a team of artists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback. 📍Create a diverse range of high-quality character assets, from sculpting to implementing in the engine. 📍Partner closely with producers in helping delegate tasks, plan estimates, and arrange meetings as needed to ensure individuals' workloads are manageable and the team's deliverables can be completed on schedule. 📍Work with clients in upholding their artistic vision and ensuring outgoing work is technically sound and meets technical standards. 📍Partner with Tech Art and Engineering throughout development to ensure assets are functionally sound and optimized for engine/platform constraints. 📍Help continues to expand the capabilities of the Character Art team through training, team building, refinements of process and techniques, and candidate recruiting and hiring. 📍Explore opportunities to technically innovate, streamline tools and processes, and champion best practices for the team. 📍Engage in technical and aesthetic problem-solving efforts through to completion. 📍Be proactive about elevating your team's concerns to the larger team and making sure that your discipline is well represented. 📍Help work with recruiting exceptionally talented artists onto a team and helping them to learn and grow through mentorship and coaching.

Requirements

📍An accomplished artist with 6+ years of experience within the character art discipline with 2+ years of experience as a Lead Character 📍Artist in game development using Unreal and/or Unity. 📍Expert knowledge of anatomy, form, silhouette design, and detail hierarchy. 📍Exceptional sculpting and poly modeling skills for generating organic and hard surface character assets. 📍Comprehensive knowledge of multiple major 3D and 2D packages (3DS Max or Maya, Zbrush, Photoshop, and Substance) and techniques for Characters, Creatures, and Costuming. 📍Demonstrated experience creating PBR textures and a strong understanding of the PBR texturing workflow.

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