About the company
Flow is a new blockchain built for the next generation of apps, games, and the digital assets that power them.
Job Summary
What we'll accomplish together:
📍Drive the development of tools and pipelines that allow content creators to generate exciting 3D experiences. 📍Collaborate with external stakeholders to gather delivery requirements, resolve impediments, and communicate status updates. 📍Define and maintain the vision for the entire asset production pipeline. 📍Prioritize and organize requests based on requirements, product vision and technical debt. 📍Document and communicate technical content like coding standards, technical design documents and best practices. 📍Streamline and optimize processes and workflows and work towards continuous improvement of the team. 📍Architect new systems as required for the 3D content pipeline.
A little about you:
📍BS degree in Computer Science or related technical field involving coding (e.g., physics or mathematics), or equivalent technical experience. 📍Extensive experience with C# or C++. 📍Experience with Game Engines in Games or 3D visualization. 📍Have shipped products on both Mobile and PC/Console. 📍Experience with Source control ie Github, Perforce, SVN, Plastic SCM. 📍Understands Unity rendering pipelines and features, including URP, HDRP, and associated systems & differences. 📍Understands artistic content pipelines within modeling software ie Blender, 3DS Max and Maya. 📍Understands lighting systems and shader development as used in game engines. 📍Familiarity with imaging and media formats, codecs, and APIs. 📍Knowledge and experience in Agile methodologies. 📍Ability to work within a team with a variety of disciplines. 📍Goal focused mentality, and can quickly adapt and pivot as per the requirements and new information of the project being undertaken.