About the company
We build interconnected user experiences in the metaverse that meaningfully extend the potential of our lives, providing new opportunities for economic, social and cultural change. These fulfilling online experiences thread through our daily lives, enriching multiplayer games, live interactive events, entertainment and social spaces. As companies and individuals around the world move to create, experiment with and participate in increasingly sophisticated immersive experiences, Improbable can be your trusted partner. Drawing on more than a decade of experience, we can provide the necessary infrastructure, technology, people, expertise and insight to help you realise your ambitions, whatever your needs.
Job Summary
Areas for Impact
šDevelop and maintain core graphics engine systems and tools. šOptimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. šCollaborate closely with gameplay, engine teams and customers to deliver seamless and visually stunning experiences. šResearch and implement advanced, forward-looking rendering techniques to keep our technology at the industryās forefront. šProfile, diagnose, and resolve graphics-related bottlenecks and issues.
Weād love to hear from you if you have:
šStrong expertise with modern real-time graphics APIs such as Direct3D, Metal, and Vulkan. šProficiency in C++, with a focus on performance-critical systems. šPerformance optimization skills, including hands-on experience with profiling and debugging tools like NVIDIA NSight, RenderDoc, and PIX. šSolid understanding of core real-time rendering algorithms (e.g., deferred rendering, shadow mapping).
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