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Improbable
Lead Software Engineer Gameplay Metaverse
about 1 year ago | 976 views | 1 applications

Lead Software Engineer Gameplay Metaverse

Full-time
United Kingdom
Per year
$80,000 To $130,000

About the company

We build interconnected user experiences in the metaverse that meaningfully extend the potential of our lives, providing new opportunities for economic, social and cultural change. These fulfilling online experiences thread through our daily lives, enriching multiplayer games, live interactive events, entertainment and social spaces. As companies and individuals around the world move to create, experiment with and participate in increasingly sophisticated immersive experiences, Improbable can be your trusted partner. Drawing on more than a decade of experience, we can provide the necessary infrastructure, technology, people, expertise and insight to help you realise your ambitions, whatever your needs.

Job Summary

Your Opportunity:

đź“ŤLead the development and maintenance of the World Builder editor and surrounding ecosystem, identifying areas for improvement and proposing innovative solutions. đź“ŤMentor and provide technical guidance to a small team of highly impactful engineers, fostering their growth and ensuring the successful execution of projects. đź“ŤWork closely with technical leads and project managers to define project scope, milestones, and deliverables. đź“ŤImprove the overall development process for World Builder users, ranging from individual creators to large third party companies with significant investments into creating high end experiences. đź“ŤConduct code reviews, performance analysis, and debugging to maintain code quality and maintain high velocity. đź“ŤLead the release of the World Builder project to the public, allowing anyone to create content and worlds in the metaverse.

Why You Were Made for This:

📍You have the leadership experience to successfully lead and mentor a team of programmers. 📍You have conducted one-to-ones, appraisals and performance reviews, as well as conducted interviews to expand your team. 📍You are comfortable with a broad range of tech stacks, including Python scripts & YAML configuration for DevOps, TypeScript for API endpoints, and C++ for Unreal internals. 📍Passionate about enabling other teams, proactively knowing what it means to use our product, independently making improvements without being asked, and pushing this passion onto less-exposed internal teams. 📍You are adept at prioritising work across a diverse tech stack with many customers. You are comfortable doing risk analysis and collaborating with stakeholders. 📍You have worked with GCP, AWS or other cloud providers and are familiar with writing applications within such environments. 📍New tech stacks and new technology are of great interest to you, and you’re keen to identify ways to increase your team’s impact and velocity. 📍You want to create the future of online social experiences. We’re not focused on traditional games development lifecycles, but what game and social experiences can achieve going forwards.

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