About the company
We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.
Job Summary
Responsibilities:
š Design rich, high-fidelity user interfaces, wireframes/prototypes with a strong consideration of the user experience for Mobile games šOwn UX design for our games, leveraging User-centered design and other industry best practices to ensure a frictionless and compelling user design šWork closely with the producer, art director, game designers, and our game development team to facilitate the design and development of UX/UI through each stage of the development process šContribute to advancing and broadening the development of exceptional brands and visual directions by exploring and crafting distinctive art > šProduce high-fidelity mock-ups and game-ready assets for interface designs and elements šConduct research and suggest artistic > šTake ownership of the products' interaction and visual design aspects, establishing consistent UI components and guidelines that adhere to established patterns and standards šHandle UI implementation within the game and efficiently manage and optimize its assets šExtract the design's goals and key performance indicators (KPIs), distilling the essential information players need to understand šOrganize and sequence this information into straightforward flows. The UI/UX as an integral part of the design team for us šWhile expertise in UI implementation is a requirement for this position, we foster a growth-oriented environment where all UI/UX designers can eventually contribute to designing game features and engaging in UX research
Requirements. Who you are and what you've done:
š8+ years of experience creating user interfaces for mobile applications, including video games. An outstanding body of work demonstrating UI solutions for Mobile games šDemonstrates exceptional visual design abilities encompassing color theory, layout, and typography, along with a keen awareness of user-system comprehension and interaction šPossesses substantial expertise in information design, proficiently creating user flows, wireframes, prototypes, and other UX design materials for Mobile games šExhibits adeptness in using 2D software such as Photoshop, Figma, Illustrator, and/or similar tools
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